لعبة فيفا 2011 من المسلم به أن تحميل لعبة فيفا 2011 FIFA للكمبيوتر من اكثر الألعاب شهرة في عالم كرة القدم، ويوجد الكثير من المستخدمين الذين يتمتعوا بلك اللعبة وذلك إعتباراً من أشهر الألعاب علي مستوي العالم حيث يشعر اللاعب.
This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.
I haven’t enjoyed a FIFA game this much since the GameCube days. I’ve kept up with the series since then, but have always found it lacking when it came to gameplay. And honestly, FIFA 2011 for Wii plays more like a Major League Soccer side on the pitch than an English Premier League team, but it has a new addition this year that makes it quite addicting: street soccer.
Two modes allow you to play street soccer: Streets to Stadiums and Hit the Streets.
Streets to Stadiums had me absolutely hooked for its entire five seasons. In it, players create a character who starts out playing soccer on the streets. These five-a-side matches are so fun they should be the template for EA’s next FIFA Street game.
Wall passing to yourself and teammates, constant back heels, crazy volleys in tight space, taking on your man one on one…it’s all in there and it’s all perfect. As someone who enjoys real street soccer quite often, I found the representation of its nuances to be quite accurate in FIFA 2011.
The ultimate goal in Streets to Stadiums is just that: to take your player from the dusty blacktop pitches to the glory that is Anfield or Camp Nou.
To get there players will have to perform well and earn fame. You gain fame by choosing up to three tasks you think you can complete in the upcoming match. Some can be as simple as stringing together five passes or scoring off a one-timer.
Players have to take a gamble when choosing which fame moments to shoot for because if you fail, points are subtracted from your fame score.
I found this to be similar to real life street soccer. Succeed at an audacious shot or dribble and you’ll be lauded for your class by your peers. Fail, and you’ll get an earful. It’s a real system of reward and repercussion that totally works.
In addition to gaining your player recognition, fame points will also unlock new cleats, goal celebrations and dribbling moves to customize your character with.
As you play through the mode, your created player will also gain experience points that can be used to increase his skills such as speed, heading or awareness.
The Hit the Streets mode is an exhibition mode featuring fanciful items like a power shot which can be turned off when you’re not in the mood for something resembling a Super Mario sports title.
The street soccer is miles better than the 11 vs. 11 found on the pitch. On the pitch your characters feel like they are on stilts. The game doesn’t utilize full 360 degree movement, and thus feels like a last-gen soccer game.
The “actual” soccer has an arcade feel to it. Playing as the above average Fredy Montero doesn’t feel any different than using superstar Lionel Messi.
Also adding to the arcade vibe is the fact that it’s much harder to shoot the ball over the crossbar than it is to actually get a shot on goal and force a save from the keeper who miraculously manages to barely push the ball around the post each time.
Most of your time spent playing 11 vs. 11 will be in Hit the Pitch and the lackluster Battle for Glory modes.
The Battle for Glory mode (similar to Manager mode in other versions) uses stars and transfer points instead of money when it comes to buying and selling players — a way to simplify the game for casual players on the Wii I assume. It’s problematic because it erases the fun of trying to lure top talent to your side.
If you have the required amount of stars and transfer points, you’ll get your player as soon as you select him and click on buy. It’s not rewarding and really takes away from the feeling of accomplishment when you assemble an unbeatable team of superstars that would make Chelsea envious.
Similar to Streets to Stadiums, players can choose a goal such as scoring two goals before a match to be rewarded points. Instead of fame points however, players receive points that increase the overall rating of your team and earn you game boosters.
Game boosters are cards you can use to increase your teams skills in tackling or shooting for the duration of the match. They can be saved for difficult matches and even combined to make stronger boosters.
Ultimately, Battle for Glory is pretty bare bones. It does what it needs to do, but for true soccer aficionados, not being able to tweak every part of your squad is a major blow to keeping the mode interesting for more than a season or two.
Playing online is limited to one on one and two on two matches. There is no lag (I played online by plugging in an Ethernet cord into my USB adaptor; I didn’t use the default WiFi) and players can log into an existing EA online account, create a new one or sign in as a guest.
Using an EA account is a definite plus because it allows you to search for others with accounts and add them to a friends list instead of wrestling with friend codes.
And although the online play feels a tad bit slower than normal matches, they were fun enough for me to add the first person I played against and rematch him to five more games of footy late into the night.
The only major drawback is that there is no way to pause the game for subs or tweaking your squad when online. If there is, it must be mighty hard to access because I tried everything plausible. I also found it odd that the far superior street mode can’t be played online.
Tournaments are present and allow players to win anything from the MLS Open Cup to the FA Cup. It’s not a real robust mode, but it’s there for those interested in winning the virtual representation of their favorite silverware.
Like any sports title, FIFA 2011 has its share of problems.
The controls for the game take some getting used to and are less than ideal. Gamers who choose to use a nunchuck and wiimote to play are forced to using a single button for both ground passes and aerial crosses. This doesn’t quite work for a sport that demands precision.
Thankfully a classic controller can be plugged in. Those looking to put some serious time into the game against stronger opponents will have to purchase one or look forward to being frustrated as your players screw up that final ball.
The Wii version also seems to be skewed towards the casual crowd with basics like camera control and difficulty settings.
Players can choose easy, medium and hard, and camera settings consist of selecting height and angle. No choosing the tried and true tele setting from other FIFA games and no choosing more difficulties as you slowly master the game is a silly way to make the game more casual friendly. Similar silly omissions pertaining to game settings persist throughout the game.
FIFA 2011 doesn’t have the gloss of its HD big brothers — or the much better simulation experience — but is still a lot of fun to play. In fact, I have more fun playing this version.
The street mode really shines and carries the game. I’d like to see this mode explored further in future iterations of the series — especially in the Xbox 360 and PlayStation 3 versions.
If you own an HD console, go with that version if you want a more realistic product. However, if you only own a Wii, and if street soccer grabbed your attention, you won’t regret picking this up. Just remember to purchase a classic controller to get the most enjoyment out of it.
The good: Street Soccer is an absolute blast.
The bad: Soccer on the pitch is lackluster and a bit too arcadey.
The ugly: Characters have a pixelated or jaggy look to them when playing on an HDTV with component cables.
After a steady rise in quality over the last few years, FIFA 10 added yet more welcome new features and game modes while refining the core gameplay. It’s a tough act to follow for FIFA 11, but thanks to more realistic gameplay, new game modes, and more features, this is the best and most comprehensive FIFA game yet. The main improvements are refinements to the gameplay, rather than revolutionary new game modes as we’ve seen in previous years, but they’re significant enough to make EA Sports’ latest offering well worth the upgrade.The changes to this year’s game aren’t all immediately apparent, but they are welcome and make the game deeper and more realistic. The biggest change is the physicality between players–whether it’s a winger holding off a defender, or two players tussling in the box, FIFA 11’s players are constantly fighting each other for the ball. This increased tactility has an impact on the gameplay, adding an emphasis on player strength and speed, making player interaction more brutal, and producing some nice touches that add to the realism. For example, if you perform a crunching tackle, the tackler will sportingly tap the downed player on the back as he runs by to collect the ball.
There’s also much more variation to the passes and shots; you won’t see the same shots being taken repeatedly, while positioning, footedness, and environmental factors such as rain all have a real and notable impact. Scoring is also more difficult than before; improved goalies are harder to beat than in FIFA 10, and shots, particularly those lobbed over the keeper, are harder to get in the net.Much more emphasis has also been put on individual players and how they operate within the team, thanks to the new Personality Plus feature. This is a system of attributes that affect players’ skills, from how accurately they pass the ball to how quickly they can control it from the air. Topflight teams boast players with skills across the board, and to get the most from players you need to know how to play to their individual strengths. For example, a player like Wayne Rooney has an inherent ability to score from short range, whereas Steven Gerrard is a much better long-distance shooter. The system works well, and you can feel the difference between players as you control them on the pitch.
This personality system also extends to celebrations–you can now hold down the A button to do trademark post-goal dances from famous players, and if you’re online, you can also interact with the goal scorer with new team-based celebrations.You need for downloading.torrent files.